Aug 9, 2021Road TO Dev — Controls MenuObjective: Let’s create a menu for the player to see what the controls are Step 1: Create your control menu, I did this in photoshop you can do it however you wantUnity2 min readUnity2 min read
Aug 7, 2021Road TO Dev — Losing scoreObjective: In order to have our score be more competitive let’s create a way for the player to lose score. On the enemy script reduce score on player by your desired amount for me I am going to utilize random.range so that it doesn’t always hurt the player as much…Unity2 min readUnity2 min read
Aug 6, 2021Road TO Dev — Game Start TextObjective: Create a display text to let the player know to shoot the asteroid to start the game. Step 1: Create the UI Text ObjectUnity2 min readUnity2 min read
Aug 5, 2021Road TO Dev — Boss MusicObjective: Setup the boss to play music at different stages As with previous audio articles I’ve setup a youtube video to show it enjoy! Step 1: Disable current background music. For this I’ve created a tag for the background music object and wrote a script for destroying it. …Unity2 min readUnity2 min read
Aug 4, 2021Road TO Dev — Death to bossObjective: When boss life is zero let’s deactivate routines, active animation, then finally spawn boom and destroy the boss Step 1: Create code to turn off routines and activate animation and start dyingUnity2 min readUnity2 min read
Aug 4, 2021Road TO Dev — Move Animation for BossObjective: Setup an new animation for moving Step 1: In the animator create the new moving boolUnity1 min readUnity1 min read
Aug 2, 2021Road TO Dev — Damage state third phaseObjective: Create an extra damage state in the third phase. Step 1: Create a variable for the sprite rendererUnity2 min readUnity2 min read
Jul 31, 2021Road TO Dev — Boss final stageObjective: Setup the 3rd and final stage for the boss. Movement will be same as stage two just faster Step 1: Create the stage three methodUnity1 min readUnity1 min read
Jul 30, 2021Road TO Dev — Death beamObjective: Lets give the beam attack it’s own damage as it wouldn’t make sense to just work like a laser projectile. Step 1: Give the beam a colliderUnity2 min readUnity2 min read
Jul 29, 2021Road TO Dev — Boss level infinite ammoObjective: Make it so the player doesn’t run out of ammo on the boss level Step 1: Using the method we created previously on the player to detect when it’s the boss level we can change up our fire code. First we need to check if it’s boss level when…Unity3 min readUnity3 min read