Aug 9, 2021Road TO Dev — Controls MenuObjective: Let’s create a menu for the player to see what the controls are Step 1: Create your control menu, I did this in photoshop you can do it however you wantUnity2 min readUnity2 min read
Aug 7, 2021Road TO Dev — Losing scoreObjective: In order to have our score be more competitive let’s create a way for the player to lose score. On the enemy script reduce score on player by your desired amount for me I am going to utilize random.range so that it doesn’t always hurt the player as much…Unity2 min readUnity2 min read
Aug 6, 2021Road TO Dev — Game Start TextObjective: Create a display text to let the player know to shoot the asteroid to start the game. Step 1: Create the UI Text ObjectUnity2 min readUnity2 min read
Aug 5, 2021Road TO Dev — Boss MusicObjective: Setup the boss to play music at different stages As with previous audio articles I’ve setup a youtube video to show it enjoy! Step 1: Disable current background music. For this I’ve created a tag for the background music object and wrote a script for destroying it. …Unity2 min readUnity2 min read
Aug 4, 2021Road TO Dev — Death to bossObjective: When boss life is zero let’s deactivate routines, active animation, then finally spawn boom and destroy the boss Step 1: Create code to turn off routines and activate animation and start dyingUnity2 min readUnity2 min read
Aug 4, 2021Road TO Dev — Move Animation for BossObjective: Setup an new animation for moving Step 1: In the animator create the new moving boolUnity1 min readUnity1 min read
Aug 2, 2021Road TO Dev — Damage state third phaseObjective: Create an extra damage state in the third phase. Step 1: Create a variable for the sprite rendererUnity2 min readUnity2 min read
Jul 31, 2021Road TO Dev — Boss final stageObjective: Setup the 3rd and final stage for the boss. Movement will be same as stage two just faster Step 1: Create the stage three methodUnity1 min readUnity1 min read
Jul 30, 2021Road TO Dev — Death beamObjective: Lets give the beam attack it’s own damage as it wouldn’t make sense to just work like a laser projectile. Step 1: Give the beam a colliderUnity2 min readUnity2 min read
Jul 29, 2021Road TO Dev — Boss level infinite ammoObjective: Make it so the player doesn’t run out of ammo on the boss level Step 1: Using the method we created previously on the player to detect when it’s the boss level we can change up our fire code. …Unity3 min readUnity3 min read