Objective: Make it so player lasers trigger the Damaged method on the boss and that boss lasers hurt the player
Step 1: Make sure to setup the boss lasers to have collision each and to have the attackone scripts on them inside the BossAttackOne Prefab
Step 2: In the bossattackone script create the trigger to give the player damage.
Step 3: On the boss script make the damaged method public
Step 4: For the player on the laser script we already had the boss trigger setup for the animation now just add in to trigger that public method
Step 5: Remove the damage to self method we created for testing as now the player can damage. Remember to also remove the trigger for the coroutine in start
With that done both the boss and player should be able to hurt each other now.