Road TO Dev — New Player!

Rob Smith
2 min readMar 23, 2021

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Now that you have your layout and scene setup it’s time to begin with what all great projects do. The cube! There are a few ways to go about this but I find just right clicking in the Hierarchy and then 3d object then cube. Is the easiest. Remember to name it appropriately. For my demonstration it will become the player for my game.

Now that we have the glorious cube in play lets make sure to position it where we want and give it a bit of life with some color. You do this by first selecting the Player object in the hierarchy and then over in the inspector under Transform set the x,y,z Positions to 0.

If you don’t have one in Assets already create a folder and call it Materials

Now you right click that folder in the Assets list and Create Material. This is what we will use to help make the cube stand out! Name it something accordingly like playerMat. Once you select that material you should see some options in the inspector all we are doing here is giving the cube a color so you just select a color next to the eyedropper and once you have that set you can drag and drop the material directly onto your cube or in the hierarchy to apply it.

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Rob Smith
Rob Smith

Written by Rob Smith

Hi there! I am currently on the path to learn how to become a unity developer and will be documenting my journey as best as I can here. Thanks for looking!

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