Road TO Dev — Ouch! Need some lives please.

Objective: Create a pick up that helps our player regain some lives lost.

Step 1: Create the item to spawn that will be used to trigger the life gain. Remember to give it a rigidbody and collider like all the other powerups have.

Step 2: Assign the powerup script to it and set it’s number to match the new case which for my instance is 5 and add it’s case in the powerup script.

Step 3: Create a new spawn routine for this powerup to help limit it’s spawn rate to provide balance.

Step 4: Assign the new object to the spawn manager

Step 5: Create the variable needed to keep track of max life vs current life. Then set maxlives in player start

Step 6: Create the method triggered by the pick up and remember to include the ui update to reflect the change and add in the engine damage effect states

Final: With this set you should have an extra life spawn every 12 seconds this of course can be adjusted over time as needed.

Hi there! I am currently on the path to learn how to become a unity developer and will be documenting my journey as best as I can here. Thanks for looking!