Road TO Dev — Wave System Part 1

Rob Smith
Jul 6, 2021

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Objective: Create a wave system to allow our player to have a sense of progression that gets more difficult ending eventually in a boss battle.

Step 1: Create Variables for the wave system on game manager

Step 2: Make a start method on the game manager and setup the beginning for waves

Step 3: Setup the WaveStart method in order to begin and control waves

Step 4: Create a method for controlling the count of enemies based on communication from the enemy

Step 5: On each spot the enemy “dies” communicate that with the game manager.

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Rob Smith
Rob Smith

Written by Rob Smith

Hi there! I am currently on the path to learn how to become a unity developer and will be documenting my journey as best as I can here. Thanks for looking!

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